MoVE: Mobiltiy Training in Haptic Virtual Environment
نویسنده
چکیده
The proposed MoVE system is a virtual environment for shape learning and mobility training of the blind. Our goal is to provide an environment where a visually impaired person would be able to form cognitive maps of a new place they might visit in future. Cognitive maps are mental models of the relative locations and attribute phenomena of spatial environments. Ability to form cognitive maps is one of the innate gifts of nature. Absence of this ability can have crippling effect especially on the visually impaired. The sense of touch becomes the primary source of forming cognitive maps for the visually impaired. Once formed, cognitive maps provide precise mapping of the physical world so that a visually impaired individual can successfully navigate with minimal assistance. However, traditional mobility training is time consuming, and it is very difficult for the blind to express or revisit the cognitive maps formed after a training session is over. The proposed haptic environment will allow the visually impaired individual to express cognitive maps as 3D surface maps, with two PHANToM force-feedback devices guiding them. The 3D representation can be fine-tuned by the care-giver or trainer, and then felt again by the visually impaired in order to form precise cognitive maps. In addition to voice commentary, a library of pre-existing shapes familiar to the blind will provide orientation and proprioceptive haptic-cues during navigation. A graphical display of cognitive maps will provide feedback to the care-giver or trainer. As the haptic environment can be easily stored and retrieved, the MoVE system will also encourage navigation by the blind at their own convenience, and with family members. Apart from providing a Virtual Reality (VR) tool for mobility training of the blind, the proposed research will address the following important, unresolved research issues: a) How are 3D mobility maps formed among the sighted, congenital blind, and the late-blind?; b) Is there a fundamental difference in forming 3D cognitive maps among the sighted, late blind and congenital blind?; c) How can the sense of touch and force feedback devices be used for creation, manipulation, and fine tuning of cognitive maps? d) Is it possible to form cognitive maps using hierarchical navigation in a haptic environment? e) Are tactile maps with voice-feedback effective in exploring 3D shapes and forming cognitive maps?, f) Is it possible to scale the haptic environment felt using the force-feedback device, to actual physical-layout of the building, that is, are cognitive maps scalable?; and g) The difference in cognitive maps formed by the blind using primarily the left hand, right hand, or both hands in a haptic environment.
منابع مشابه
A Review on Applications of Haptic Systems, Virtual Reality, and Artificial Intelligence in Medical Training in COVID-19 Pandemic
This paper presents a survey on haptic technology, virtual reality, and artificial intelligence applications in medical training during the COVID-19 pandemic. Over the last few decades, there has been a great deal of interest in using new technologies to establish capable approaches for medical training purposes. These methods are intended to minimize surgerychr('39')s adverse effects, mostly w...
متن کاملA Haptic Virtual Environment for Industrial Training
This paper presents a haptic virtual environment application for industrial training. A choice of haptic devices (PHANTOM[15] and CyberForce/ CyberGrasp[10]) is used to perform a training exercise with the possibility of sharing virtual scene states with remote users to allow collaboration and remote observation. Furthermore, the application employs video textured avatars to improve face-to-fac...
متن کاملWYSIWYF Display: A Visual/Haptic Interface to Virtual Environment
To build a VR training system for visuomotor skills, an image displayed by a visual interface should be correctly registered to a haptic interface so that the visual sensation and the haptic sensation are both spatially and temporally consistent. In other words, it is desirable that what you see is what you feel (WYSIWYF). In this paper, we propose a method that can realize correct visual/hapti...
متن کاملHaptic-enabled Collaborative Virtual Environments for Skills Training
Many manual tasks such as those in surgical applications require a high degree of motor skills that can only be gained through extensive training. This thesis is concerned with the design and control of collaborative training virtual environments with haptic feedback for skills training. The term ”collaborative training” refers to a scheme in which the trainee and the trainer operate in a share...
متن کاملAdvantages of haptic feedback in virtual reality supported balance training: a pilot study
Repetitive and goal based task supported with virtual reality technology have proven successful in balance training of stroke population. However, adding a haptic experience can besides increasing the difficulty level of the task enable postural responses assessment. We demonstrated in a single subject with stroke that haptic feedback can be used not only for interaction with virtual environmen...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره شماره
صفحات -
تاریخ انتشار 2001